edho
New Member
Posts: 2
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Post by edho on Apr 27, 2016 1:26:57 GMT
I really like this game, but there are some parts that are very frustrating. Here are some observations:
It would be great to get feedback on what killed you. Players could use this info to improve weaknesses and better understand the game mechanics. Maybe the highest level creatures could get stored in the database.
Collect doesn't seem to scale appropriately. It seems like my early game colection is just as good as late game.
I think I may have destroyed the empire weapon because it isnt on the map anymore, but there wasn't any message saying the mission was accomplished. I am confused.
The crystal death tax rate means I never respawn with crystal after the first few hours of play. I guess I shouldn't get killed, but I have given up on saving more than a few thousand crystal at a time.
I like/dislike the variety of relics. If I understood them all, I would like them more, but right now, the explanations don't provide enough insight into their effects. For example, is the alchemy relic an additive percentile or a do you just need one relic to get the effect. Ninja seems interesting, but I am not sure exactly how it would work better than increasing my droid collection rate.
That it for now. Thanks for a very enjoyable game. Looking forward to future updates.
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Post by Hugo Barbáchano on May 4, 2016 20:27:41 GMT
I really like this game, but there are some parts that are very frustrating. Here are some observations: It would be great to get feedback on what killed you. Players could use this info to improve weaknesses and better understand the game mechanics. Maybe the highest level creatures could get stored in the database. Every creature that you scan with the iDroid goes into the database although it is a good idea to show what killed you, with what kind of damage etc... Collect doesn't seem to scale appropriately. It seems like my early game colection is just as good as late game. When you upgrade collect, it increases the distance at which idroid collects the things for you and the speed at which it absorb the loot, but it does not affect the quantity. I think I may have destroyed the empire weapon because it isnt on the map anymore, but there wasn't any message saying the mission was accomplished. I am confused. Yeah I should add some visual feedback and a reward to that and the same goes for the other bosses. The crystal death tax rate means I never respawn with crystal after the first few hours of play. I guess I shouldn't get killed, but I have given up on saving more than a few thousand crystal at a time. The crystal tax for respawning does not go in proportion to the Crystal that you have banked, it simply increases with time as you play, so it is always good to save as much crystal as possible. I like/dislike the variety of relics. If I understood them all, I would like them more, but right now, the explanations don't provide enough insight into their effects. For example, is the alchemy relic an additive percentile or a do you just need one relic to get the effect. Ninja seems interesting, but I am not sure exactly how it would work better than increasing my droid collection rate. I will try to improve the relic descriptions, about the Ninja relic, what it does is that if you damage an enemy and then that enemy dies you will absorb the loot automatically no matter how far he is. Although as most of the effects it will not trigger if you only damaged the shield of an enemy instead of its hp. That it for now. Thanks for a very enjoyable game. Looking forward to future updates. Thank YOU for your feedback, I am always hungry for it. Enjoy!
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edho
New Member
Posts: 2
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Post by edho on Jul 22, 2017 9:51:41 GMT
Just started playing this game again. It is a great game and has a lot of detail and depth. Better than most games availing for tablets. Thanks for developing and maintaining it.
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